Bruno BELANYI
1a7763e1f4
Add 'ChessBoard::at'
continuous-integration/drone/push Build is passing
2022-07-30 12:38:45 +02:00
Bruno BELANYI
87258c1084
Add 'ChessBoard::checkers'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
168d9e69ab
Test for opponent being in check during validation
2022-07-30 12:38:45 +02:00
Bruno BELANYI
f13d44b8e3
Add 'Bitboard::has_more_than_one'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
cb3b1ee745
Check kings' position in 'ChessBoard::is_valid'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
934597d63d
Add 'Bitboard::try_into_square'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
024a41fa18
Use unchecked conversion in 'BitboardIterator
2022-07-30 12:38:45 +02:00
Bruno BELANYI
eefa707c07
Silence useless clippy warnings
...
Those warnings are either explicitly accounted for in the code, or make
the code look worse if fixed.
2022-07-30 12:38:45 +02:00
Bruno BELANYI
2e410ba104
Make use of assignment operators for 'Bitboard'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
a6e8ac06b6
Add dummy 'magic::moves' module for build script
...
Since I'm am doing something quite *weird*, by writing a build script
that makes use of the module I am generating code for, I need to ensure
that it compiles both without the generated code, and with it.
So this dummy implementation of the module ensures that the code will
keep compiling in both cases, and panics if any of the functions that
depend on generated code are called during the build script execution.
2022-07-30 12:38:45 +02:00
Bruno BELANYI
99129e453c
Make use of 'ChessBoard::default' in tests
2022-07-30 12:38:45 +02:00
Bruno BELANYI
9cddda7478
Implement 'Default' for 'ChessBoard'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
b5bb613b5e
Test 'ChessBoard::{do,undo}_move' machinery
2022-07-30 12:38:45 +02:00
Bruno BELANYI
0cefb05017
Add FEN board parsing
2022-07-30 12:38:45 +02:00
Bruno BELANYI
fb0e289fa0
Add 'ChessBoard::is_valid'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
384f361da2
Add 'ChessBoard'
2022-07-30 12:38:45 +02:00
Bruno BELANYI
f633c6e224
Mark'Error' as non-exhaustive
...
This simplifies semantic versionning constraints.
2022-07-30 12:38:45 +02:00
Bruno BELANYI
08ff8db0ac
Add 'Error::InvalidPosition' variant
2022-07-30 12:38:45 +02:00
Bruno BELANYI
76577718d8
Add FEN castling rights parsing
2022-07-30 12:38:45 +02:00
Bruno BELANYI
7df442e03c
Add FEN piece type parsing
2022-07-30 12:38:45 +02:00
Bruno BELANYI
dba4d94e35
Add FEN en-passant target square parsing
2022-07-28 20:28:45 +02:00
Bruno BELANYI
6f0e2f732b
Add FEN side to move parsing
2022-07-28 20:28:45 +02:00
Bruno BELANYI
611e12c033
Add 'Color::third_rank'
2022-07-28 20:28:45 +02:00
Bruno BELANYI
dde5b69f81
Add 'FromFen' trait
2022-07-28 20:28:45 +02:00
Bruno BELANYI
7e23cb8f77
Introduce 'Error' enum
2022-07-28 20:28:45 +02:00
Bruno BELANYI
8102b08cf0
Add 'CastleRights::with_{king,queen}_side'
2022-07-28 20:28:45 +02:00
Bruno BELANYI
e7e5927902
Add 'Move'
2022-07-28 20:28:45 +02:00
Bruno BELANYI
80e3ace8fc
Add '*Assign' operators to 'Bitboard'
2022-07-27 23:36:54 +02:00
Bruno BELANYI
02d48fe526
Remove all useless 'allow(unused)'
2022-07-27 23:36:54 +02:00
Bruno BELANYI
915244b238
Add 'rerun-if-changed' directives to build script
2022-07-27 23:36:54 +02:00
Bruno BELANYI
d2c61a81b5
Make use of generated move tables
2022-07-27 23:36:54 +02:00
Bruno BELANYI
bd43535192
Move naive move generation into sub-module
2022-07-27 23:36:53 +02:00
Bruno BELANYI
8289204e4b
Generate magic tables with build script
2022-07-27 23:36:53 +02:00
Bruno BELANYI
d2eda07036
Make all modules at least 'pub(crate)'
2022-07-27 23:36:53 +02:00
Bruno BELANYI
0222ec4c2d
Add 'Color::iter'
2022-07-27 23:36:53 +02:00
Bruno BELANYI
d97e7d646e
Move 'Magic' into 'seer::movegen::magic'
2022-07-27 23:36:53 +02:00
Bruno BELANYI
7dbe48ad23
Add '# Safety' section to 'unsafe fn' doc
2022-07-25 16:42:46 +02:00
Bruno BELANYI
2eb7e4c8ef
Allow some clippy warnings
2022-07-25 16:42:46 +02:00
Bruno BELANYI
1a0aa5fddb
Remove superfluous 'format!' call
2022-07-25 16:42:46 +02:00
Bruno BELANYI
a04b1f3a42
Add magic bitboard generation
2022-07-25 16:42:46 +02:00
Bruno BELANYI
3f00c6d1fc
Make 'Magic' fields 'pub(crate)'
2022-07-25 16:42:46 +02:00
Bruno BELANYI
5bee69c38e
Add 'flake check' stage to CI
...
Now that the 'pre-commit' is in another stage, add this one back in.
2022-07-25 16:42:46 +02:00
Bruno BELANYI
ae1c3322d5
Remove 'pre-commit' check from flake
...
Since trying to run it results into a failure due to 'clippy' trying to
fetch the network inside the build sandbox, remove it from the 'checks'
for now, but do keep it around for its 'shellHook'.
2022-07-25 16:41:27 +02:00
Bruno BELANYI
c8d7c17711
Fix pre-commit check in CI
...
Now that we have actual dependencies, we need to run 'pre-commit run'
outside of the build sandbox.
2022-07-25 16:36:44 +02:00
Bruno BELANYI
7a120cee83
Add 'random' dependency
2022-07-24 16:34:12 +02:00
Bruno BELANYI
acbbfc7c8b
Add magic mask generation
2022-07-24 16:34:12 +02:00
Bruno BELANYI
6b0563b1bd
Add 'Magic' type
2022-07-24 16:34:12 +02:00
Bruno BELANYI
847e18dac1
Add naive pawn move generation
2022-07-24 16:34:12 +02:00
Bruno BELANYI
dbe3539a66
Add naive rook move generation
2022-07-22 10:37:12 +02:00
Bruno BELANYI
5101d8c285
Add naive bishop move generation
2022-07-22 10:37:12 +02:00