pathtracer/pathtracer/src/shape/mesh.rs
2020-03-26 18:37:42 +01:00

10 lines
282 B
Rust

use super::{InterpolatedTriangle, Shape, Triangle};
use crate::material::{Material, TriangleMaterial, UniformMaterial};
use crate::texture::{Texture, TriangleTexture, UniformTexture};
use crate::Point;
use beevee::{
aabb::{Bounded, AABB},
bvh::Intersected,
ray::Ray,
};