23 lines
517 B
Rust
23 lines
517 B
Rust
//! Define the different kinds of renderers for use on a given scene.
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use image::RgbImage;
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/// Each renderer implements this trait, to be called after being built.
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pub trait Renderer {
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/// Render the [`Scene`] using the chosen rendering technique.
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///
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/// [`Scene`]: ../scene/scene/struct.Scene.html
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fn render(&self) -> RgbImage;
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}
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mod bidirectional;
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pub use bidirectional::*;
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mod pathtrace;
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pub use pathtrace::*;
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mod raytrace;
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pub use raytrace::*;
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pub(crate) mod progress;
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pub(crate) mod utils;
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