21c7aea1c0
This avoids having black squares around the objects because we computed that it was the closest but the ray didn't actually hit it...
8 lines
103 B
Rust
8 lines
103 B
Rust
//! The Boudning Volume Hiearchy
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mod intersected;
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pub use intersected::*;
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mod tree;
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pub use tree::*;
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