Bruno BELANYI
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a90d4d9405
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library: add serialize module
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2020-03-18 14:31:17 +01:00 |
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Bruno BELANYI
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2dab475f68
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library: add render module
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2020-03-17 19:30:01 +01:00 |
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Bruno BELANYI
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4052dd41d3
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library: add texture module
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2020-03-17 19:29:29 +01:00 |
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Bruno BELANYI
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9fa0da1b83
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library: add material module
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2020-03-17 19:17:52 +01:00 |
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Bruno BELANYI
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7d28e21a70
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library: move from f64 to f32
They are faster to compute with, take less space --which means faster
access because we use less cache lines--, and they are what is used by
`bvh`...
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2020-03-16 17:26:04 +01:00 |
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Bruno BELANYI
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6aaf927823
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library: add shape module
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2020-03-16 15:25:03 +01:00 |
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Bruno BELANYI
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c0e21d2f66
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library: add light module
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2020-03-16 15:18:15 +01:00 |
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Bruno BELANYI
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ecde825407
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library: add core module
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2020-03-16 15:16:20 +01:00 |
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Bruno BELANYI
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fe6a58f00e
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library: define point and vector type aliases
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2020-03-16 15:15:01 +01:00 |
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Bruno BELANYI
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ea9120fab3
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project: split project into library and executable
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2020-03-16 14:57:55 +01:00 |
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