Bruno BELANYI
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21c7aea1c0
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beevee: bvh: use Intersected trait for objects
This avoids having black squares around the objects because we computed
that it was the closest but the ray didn't actually hit it...
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2020-03-24 21:55:51 +01:00 |
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Bruno BELANYI
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d8a4a2eaad
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beevee: bvh: add intersection test to BVH
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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45fca6f3ed
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beevee: bvh: remove reference to objects in BVH
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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69779d7dd4
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beevee: aabb: add sqdist_to_point method to AABB
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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6d39682feb
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beevee: ray: make Ray's fields public
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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566a9b198d
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beevee: bvh: add build implementation
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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8b3cbccb75
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beevee: add psqselect dependency
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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a405af8f88
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beevee: aabb: bounded: add centroid method
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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eddad707eb
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beevee: ray: add Ray implementation
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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0ce49bb3a3
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beevee: aabb: add Bounded trait implementation
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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58ee42d21d
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beevee: aabb: add AABB implementation
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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ca28281b67
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beevee: add Axis enum implementation
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2020-03-24 21:47:14 +01:00 |
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Bruno BELANYI
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9c56134c67
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beevee: add library to workspace
This is designed to be the new BVH for the raytracer.
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2020-03-24 21:47:14 +01:00 |
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