library: texture: do not expose sub-modules
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@ -22,5 +22,5 @@ pub trait Texture: std::fmt::Debug {
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fn texel_color(&self, point: Point2D) -> LinearColor;
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fn texel_color(&self, point: Point2D) -> LinearColor;
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}
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}
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pub mod uniform;
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mod uniform;
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pub use uniform::*;
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pub use uniform::*;
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