library: render: scene: remove ignored test
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@ -73,7 +73,6 @@ impl Scene {
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reflection_limit: u32,
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reflection_limit: u32,
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diffraction_index: f32,
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diffraction_index: f32,
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) -> Self {
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) -> Self {
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// NOTE(Antoine): fun fact: BVH::build stack overflows when given an empty slice :)
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let bvh = BVH::build(&mut objects);
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let bvh = BVH::build(&mut objects);
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Scene {
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Scene {
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camera,
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camera,
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@ -353,8 +352,7 @@ mod test {
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}
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}
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#[test]
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#[test]
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#[ignore] // stack overflow because of BVH :(
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fn empty_scene() {
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fn bvh_fails() {
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use crate::core::Camera;
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use crate::core::Camera;
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use crate::render::{LightAggregate, Scene};
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use crate::render::{LightAggregate, Scene};
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