library: render: object: remove unused annotation
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@ -11,7 +11,6 @@ pub struct Object<'a> {
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}
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}
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impl<'a> Object<'a> {
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impl<'a> Object<'a> {
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#[allow(dead_code)] // FIXME: remove this when used
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pub fn new(shape: &'a dyn Shape, material: &'a dyn Material, texture: &'a dyn Texture) -> Self {
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pub fn new(shape: &'a dyn Shape, material: &'a dyn Material, texture: &'a dyn Texture) -> Self {
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Object {
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Object {
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shape,
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shape,
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