executable: add bidirectional renderer option
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@ -1,4 +1,4 @@
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use pathtracer::render::{Pathtracer, Raytracer};
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use pathtracer::render::{BidirectionalPathtracer, Pathtracer, Raytracer};
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use pathtracer::scene::Scene;
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use std::path::PathBuf;
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use std::str;
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@ -10,6 +10,7 @@ arg_enum! {
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enum RenderOption {
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Raytracer,
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Pathtracer,
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Bidirectional,
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}
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}
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@ -40,6 +41,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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let image = match options.renderer {
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RenderOption::Raytracer => Raytracer::new(scene).render(),
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RenderOption::Pathtracer => Pathtracer::new(scene).render(),
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RenderOption::Bidirectional => BidirectionalPathtracer::new(scene).render(),
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};
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image.save(options.output)?;
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