library: light: spot: fix constructors
The vector was not normalized on input in the SpotLight constructor...
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@ -22,7 +22,7 @@ impl SpotLight {
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) -> Self {
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SpotLight {
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position,
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direction,
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direction: direction.normalize(),
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cosine_value: (fov_rad / 2.).cos(),
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color,
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}
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@ -35,12 +35,12 @@ impl SpotLight {
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fov_deg: f32,
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color: LinearColor,
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) -> Self {
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SpotLight {
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SpotLight::radians_new(
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position,
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direction,
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cosine_value: (std::f32::consts::PI * fov_deg / 360.).cos(),
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std::f32::consts::PI * fov_deg / 180.,
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color,
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}
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)
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}
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}
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