Bruno BELANYI
a4aa4ae1e4
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It *could* be set to a high value due to e.g: starting the engine in the middle of a game. Moving from a `u8` to a `u32` does not change the size of the type, so let's just do that. Use that opportunity to fix the comment about the number of *half-moves* (it's 50 moves *per player*). |
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.woodpecker | ||
src | ||
utils/gdb | ||
.envrc | ||
.gdbinit | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
flake.lock | ||
flake.nix |