seer/utils/gdb/seer_pretty_printers.py

310 lines
7 KiB
Python

import enum
import gdb.printing
class Square(object):
"""
Python representation of a 'seer::board::square::Square' raw value.
"""
FILES = list(map(lambda n: chr(ord("A") + n), range(8)))
RANKS = list(map(lambda n: str(n + 1), range(8)))
def __init__(self, val):
self._val = val
def __str__(self):
return self.FILES[self.file] + self.RANKS[self.rank]
@property
def rank(self):
return int(self._val) % 8
@property
def file(self):
return int(self._val) // 8
class Bitboard(object):
"""
Python representation of a 'seer::board::bitboard::Bitboard' raw value.
"""
def __init__(self, val):
self._val = val
def __str__(self):
return "[" + ", ".join(map(str, self.squares)) + "]"
@property
def squares(self):
n = self._val
while n:
b = n & (~n + 1)
yield Square(b.bit_length() - 1)
n ^= b
class CastleRights(enum.IntEnum):
"""
Python representation of a 'seer::board::castle_rights::CastleRights' raw value.
"""
# Should be kept in sync with the enum in `color.rs`
NO_SIDE = 0
KING_SIDE = 1
QUEEN_SIDE = 2
BOTH_SIDES = 3
def __str__(self):
return self.name.title().replace("_", "")
class Color(enum.IntEnum):
"""
Python representation of a 'seer::board::color::Color' raw value.
"""
# Should be kept in sync with the enum in `color.rs`
WHITE = 0
BLACK = 1
def __str__(self):
return self.name.title()
class File(enum.IntEnum):
"""
Python representation of a 'seer::board::file::File' raw value.
"""
# Should be kept in sync with the enum in `file.rs`
A = 0
B = 1
C = 2
D = 3
E = 4
F = 5
G = 6
H = 7
def __str__(self):
return self.name.title()
class Rank(enum.IntEnum):
"""
Python representation of a 'seer::board::rank::Rank' raw value.
"""
# Should be kept in sync with the enum in `rank.rs`
First = 0
Second = 1
Third = 2
Fourth = 3
Fifth = 4
Sixth = 5
Seventh = 6
Eighth = 7
def __str__(self):
return self.name.title()
class Piece(enum.IntEnum):
"""
Python representation of a 'seer::board::piece::Piece' raw value.
"""
# Should be kept in sync with the enum in `piece.rs`
KING = 0
QUEEN = 1
ROOK = 2
BISHOP = 3
KNIGHT = 4
PAWN = 5
def __str__(self):
return self.name.title()
class Move(object):
"""
Wrapper around GDB's representation of a 'seer::board::move::Move'
in memory.
"""
# Should be kept in sync with the values in `move.rs`
PIECE_SHIFT = 0
PIECE_MASK = 0b111
START_SHIFT = 3
START_MASK = 0b11_1111
DESTINATION_SHIFT = 9
DESTINATION_MASK = 0b11_1111
CAPTURE_SHIFT = 15
CAPTURE_MASK = 0b111
PROMOTION_SHIFT = 18
PROMOTION_MASK = 0b111
EN_PASSANT_SHIFT = 21
EN_PASSANT_MASK = 0b1
DOUBLE_STEP_SHIFT = 22
DOUBLE_STEP_MASK = 0b1
CASTLING_SHIFT = 23
CASTLING_MASK = 0b1
def __init__(self, val):
self._val = val
@property
def piece(self):
return Piece(self._val >> self.PIECE_SHIFT & self.PIECE_MASK)
@property
def start(self):
return Square(self._val >> self.START_SHIFT & self.START_MASK)
@property
def destination(self):
return Square(self._val >> self.DESTINATION_SHIFT & self.DESTINATION_MASK)
@property
def capture(self):
index = self._val >> self.CAPTURE_SHIFT & self.CAPTURE_MASK
if index == 7:
return None
return Piece(index)
@property
def promotion(self):
index = self._val >> self.PROMOTION_SHIFT & self.PROMOTION_MASK
if index == 7:
return None
return Piece(index)
@property
def en_passant(self):
return bool(self._val >> self.EN_PASSANT_SHIFT & self.EN_PASSANT_MASK)
@property
def double_step(self):
return bool(self._val >> self.DOUBLE_STEP_SHIFT & self.DOUBLE_STEP_MASK)
@property
def castling(self):
return bool(self._val >> self.CASTLING_SHIFT & self.CASTLING_MASK)
def __str__(self):
KEYS = [
"piece",
"start",
"destination",
"capture",
"promotion",
"en_passant",
"double_step",
"castling",
]
print_opt = lambda val: "(None)" if val is None else str(val)
indent = lambda s: " " + s
values = [key + ": " + print_opt(getattr(self, key)) + ",\n" for key in KEYS]
return "Move{\n" + "".join(map(indent, values)) + "}"
class SquarePrinter(object):
"Print a seer::board::square::Square"
def __init__(self, val):
self._val = Square(val)
def to_string(self):
return str(self._val)
class BitboardPrinter(object):
"Print a seer::board::bitboard::Bitboard"
def __init__(self, val):
self._val = Bitboard(int(val["__0"]))
def to_string(self):
return "Bitboard{" + str(self._val)[1:-1] + "}"
class CastleRightsPrinter(object):
"Print a seer::board::castle_rights::CastleRights"
def __init__(self, val):
self._val = CastleRights(int(val))
def to_string(self):
return str(self._val)
class ColorPrinter(object):
"Print a seer::board::color::Color"
def __init__(self, val):
self._val = Color(int(val))
def to_string(self):
return str(self._val)
class FilePrinter(object):
"Print a seer::board::file::File"
def __init__(self, val):
self._val = File(int(val))
def to_string(self):
return str(self._val)
class RankPrinter(object):
"Print a seer::board::rank::Rank"
def __init__(self, val):
self._val = Rank(int(val))
def to_string(self):
return str(self._val)
class PiecePrinter(object):
"Print a seer::board::piece::Piece"
def __init__(self, val):
self._val = Piece(int(val))
def to_string(self):
return str(self._val)
class MovePrinter(object):
"Print a seer::board::move::Move"
def __init__(self, val):
self._val = Move(int(val["__0"]))
def to_string(self):
return str(self._val)
def build_pretty_printer():
pp = gdb.printing.RegexpCollectionPrettyPrinter('seer')
pp.add_printer('Square', '^seer::board::square::Square$', SquarePrinter)
pp.add_printer('Bitboard', '^seer::board::bitboard::Bitboard$', BitboardPrinter)
pp.add_printer('CastleRights', '^seer::board::castle_rights::CastleRights$', CastleRightsPrinter)
pp.add_printer('Color', '^seer::board::color::Color$', ColorPrinter)
pp.add_printer('File', '^seer::board::file::File$', FilePrinter)
pp.add_printer('Rank', '^seer::board::rank::Rank$', RankPrinter)
pp.add_printer('Piece', '^seer::board::piece::Piece$', ColorPrinter)
pp.add_printer('Move', '^seer::board::move::Move$', MovePrinter)
return pp
gdb.printing.register_pretty_printer(gdb.current_objfile(), build_pretty_printer(), True)