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13 changed files with 239 additions and 18 deletions
11
Cargo.toml
11
Cargo.toml
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@ -2,8 +2,19 @@
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name = "seer"
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version = "0.1.0"
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edition = "2021"
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build = "src/build.rs"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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random = "0.12.2"
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[build-dependencies]
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random = "0.12.2"
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# Optimize build scripts to shorten compile times.
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[profile.dev.build-override]
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opt-level = 3
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[profile.release.build-override]
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opt-level = 3
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143
src/build.rs
Normal file
143
src/build.rs
Normal file
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@ -0,0 +1,143 @@
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use std::io::{Result, Write};
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pub mod board;
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pub mod movegen;
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pub mod utils;
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use crate::{
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board::{Bitboard, Color, File, Square},
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movegen::{
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naive::{
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king::king_moves,
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knight::knight_moves,
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pawn::{pawn_captures, pawn_moves},
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},
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wizardry::generation::{generate_bishop_magics, generate_rook_magics},
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Magic,
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},
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};
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fn print_magics(out: &mut dyn Write, var_name: &str, magics: &[Magic]) -> Result<()> {
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writeln!(out, "static {}: [Magic; {}] = [", var_name, magics.len())?;
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for magic in magics.iter() {
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writeln!(
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out,
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" Magic{{magic: {}, offset: {}, mask: Bitboard({}), shift: {},}},",
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magic.magic, magic.offset, magic.mask.0, magic.shift
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)?;
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}
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writeln!(out, "];")?;
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Ok(())
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}
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fn print_boards(out: &mut dyn Write, var_name: &str, boards: &[Bitboard]) -> Result<()> {
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writeln!(out, "static {}: [Bitboard; {}] = [", var_name, boards.len())?;
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for board in boards.iter().cloned() {
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writeln!(out, " Bitboard({}),", board.0)?;
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}
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writeln!(out, "];")?;
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Ok(())
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}
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fn print_double_sided_boards(
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out: &mut dyn Write,
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var_name: &str,
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white_boards: &[Bitboard],
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black_boards: &[Bitboard],
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) -> Result<()> {
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assert_eq!(white_boards.len(), black_boards.len());
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writeln!(
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out,
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"static {}: [[Bitboard; {}]; 2] = [",
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var_name,
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white_boards.len()
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)?;
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for color in Color::iter() {
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let boards = if color == Color::White {
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white_boards
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} else {
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black_boards
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};
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writeln!(out, " [")?;
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for square in Square::iter() {
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writeln!(out, " Bitboard({}),", boards[square.index()].0)?;
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}
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writeln!(out, " ],")?;
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}
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writeln!(out, "];")?;
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Ok(())
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}
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#[allow(clippy::redundant_clone)]
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fn main() -> Result<()> {
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// FIXME: rerun-if-changed directives
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let out_dir = std::env::var_os("OUT_DIR").unwrap();
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let magic_path = std::path::Path::new(&out_dir).join("magic_tables.rs");
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let mut out = std::fs::File::create(&magic_path).unwrap();
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let rng = random::default().seed([12, 27]);
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{
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let (magics, moves) = generate_bishop_magics(&mut rng.clone());
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print_magics(&mut out, "BISHOP_MAGICS", &magics)?;
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print_boards(&mut out, "BISHOP_MOVES", &moves)?;
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}
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{
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let (magics, moves) = generate_rook_magics(&mut rng.clone());
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print_magics(&mut out, "ROOK_MAGICS", &magics)?;
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print_boards(&mut out, "ROOK_MOVES", &moves)?;
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}
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{
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let moves: Vec<_> = Square::iter().map(knight_moves).collect();
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print_boards(&mut out, "KNIGHT_MOVES", &moves)?;
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}
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{
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let white_moves: Vec<_> = Square::iter()
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.map(|square| pawn_moves(Color::White, square, Bitboard::EMPTY))
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.collect();
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let black_moves: Vec<_> = Square::iter()
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.map(|square| pawn_moves(Color::Black, square, Bitboard::EMPTY))
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.collect();
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print_double_sided_boards(&mut out, "PAWN_MOVES", &white_moves, &black_moves)?;
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let white_attacks: Vec<_> = Square::iter()
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.map(|square| pawn_captures(Color::White, square))
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.collect();
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let black_attacks: Vec<_> = Square::iter()
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.map(|square| pawn_captures(Color::Black, square))
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.collect();
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print_double_sided_boards(&mut out, "PAWN_ATTACKS", &white_attacks, &black_attacks)?;
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}
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{
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let moves: Vec<_> = Square::iter().map(king_moves).collect();
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print_boards(&mut out, "KING_MOVES", &moves)?;
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let king_blockers: Vec<_> = Color::iter()
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.map(|color| {
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Square::new(File::F, color.first_rank()) | Square::new(File::G, color.first_rank())
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})
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.collect();
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let queen_blockers: Vec<_> = Color::iter()
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.map(|color| {
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Square::new(File::B, color.first_rank())
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| Square::new(File::C, color.first_rank())
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| Square::new(File::D, color.first_rank())
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})
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.collect();
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print_boards(&mut out, "KING_SIDE_CASTLE_BLOCKERS", &king_blockers)?;
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print_boards(&mut out, "QUEEN_SIDE_CASTLE_BLOCKERS", &queen_blockers)?;
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}
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// Include the generated files now that the build script has run.
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println!("cargo:rustc-cfg=generated_boards");
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// Run the build script only if something in move generation might have changed.
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println!("cargo:rerun-if-changed=build.rs");
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println!("cargo:rerun-if-changed=movegen/naive/");
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println!("cargo:rerun-if-changed=movegen/wizardry/");
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Ok(())
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}
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@ -19,3 +19,8 @@ impl Magic {
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base_index + self.offset
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}
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}
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#[cfg(generated_boards)]
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mod moves;
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#[cfg(generated_boards)]
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pub use moves::*;
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71
src/movegen/magic/moves.rs
Normal file
71
src/movegen/magic/moves.rs
Normal file
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@ -0,0 +1,71 @@
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use super::Magic;
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use crate::board::{Bitboard, Color, Square};
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include!(concat!(env!("OUT_DIR"), "/magic_tables.rs"));
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pub fn quiet_pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard {
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// If there is a piece in front of the pawn, it can't advance
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if !(color.backward_direction().move_board(blockers) & square).is_empty() {
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return Bitboard::EMPTY;
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}
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// SAFETY: we know the values are in-bounds
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unsafe {
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*PAWN_MOVES
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.get_unchecked(color.index())
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.get_unchecked(square.index())
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}
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}
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pub fn pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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let attacks = unsafe {
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*PAWN_ATTACKS
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.get_unchecked(color.index())
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.get_unchecked(square.index())
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};
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quiet_pawn_moves(color, square, blockers) | attacks
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}
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pub fn knight_moves(square: Square) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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unsafe { *KNIGHT_MOVES.get_unchecked(square.index()) }
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}
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pub fn bishop_moves(square: Square, blockers: Bitboard) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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unsafe {
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let index = BISHOP_MAGICS
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.get_unchecked(square.index())
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.get_index(blockers);
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*BISHOP_MOVES.get_unchecked(index)
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}
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}
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pub fn rook_moves(square: Square, blockers: Bitboard) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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unsafe {
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let index = ROOK_MAGICS
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.get_unchecked(square.index())
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.get_index(blockers);
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*ROOK_MOVES.get_unchecked(index)
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}
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}
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pub fn queen_moves(square: Square, blockers: Bitboard) -> Bitboard {
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bishop_moves(square, blockers) | rook_moves(square, blockers)
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}
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pub fn king_moves(square: Square) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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unsafe { *KING_MOVES.get_unchecked(square.index()) }
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}
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pub fn king_side_castle_blockers(color: Color) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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unsafe { *KING_SIDE_CASTLE_BLOCKERS.get_unchecked(color.index()) }
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}
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pub fn queen_side_castle_blockers(color: Color) -> Bitboard {
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// SAFETY: we know the values are in-bounds
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unsafe { *QUEEN_SIDE_CASTLE_BLOCKERS.get_unchecked(color.index()) }
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}
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@ -2,12 +2,8 @@
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pub mod magic;
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pub use magic::*;
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// Move generation implementation details
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pub(crate) mod bishop;
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pub(crate) mod king;
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pub(crate) mod knight;
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pub(crate) mod pawn;
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pub(crate) mod rook;
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// Naive move generation
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pub mod naive;
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// Magic bitboard generation
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pub(crate) mod wizardry;
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@ -1,6 +1,5 @@
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use crate::board::{Bitboard, Direction, Square};
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#[allow(unused)]
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pub fn bishop_moves(square: Square, blockers: Bitboard) -> Bitboard {
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Direction::iter_bishop()
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.map(|dir| dir.slide_board_with_blockers(square.into_bitboard(), blockers))
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@ -1,7 +1,6 @@
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use crate::board::{Bitboard, CastleRights, Color, Direction, File, Square};
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// No castling moves included
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#[allow(unused)]
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pub fn king_moves(square: Square) -> Bitboard {
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let board = square.into_bitboard();
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@ -10,7 +9,6 @@ pub fn king_moves(square: Square) -> Bitboard {
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.fold(Bitboard::EMPTY, |lhs, rhs| lhs | rhs)
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}
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#[allow(unused)]
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pub fn king_castling_moves(color: Color, castle_rights: CastleRights) -> Bitboard {
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let rank = color.first_rank();
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@ -1,6 +1,5 @@
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use crate::board::{Bitboard, Direction, Square};
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#[allow(unused)]
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pub fn knight_moves(square: Square) -> Bitboard {
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let board = square.into_bitboard();
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5
src/movegen/naive/mod.rs
Normal file
5
src/movegen/naive/mod.rs
Normal file
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@ -0,0 +1,5 @@
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pub mod bishop;
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pub mod king;
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pub mod knight;
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pub mod pawn;
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pub mod rook;
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@ -1,6 +1,5 @@
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use crate::board::{Bitboard, Color, Direction, Rank, Square};
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#[allow(unused)]
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pub fn pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard {
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if (square.rank() == Rank::First) || (square.rank() == Rank::Eighth) {
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return Bitboard::EMPTY;
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@ -22,7 +21,6 @@ pub fn pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard
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}
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}
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#[allow(unused)]
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pub fn pawn_captures(color: Color, square: Square) -> Bitboard {
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if (square.rank() == Rank::First) || (square.rank() == Rank::Eighth) {
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return Bitboard::EMPTY;
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@ -38,7 +36,6 @@ pub fn pawn_captures(color: Color, square: Square) -> Bitboard {
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attack_west | attack_east
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}
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#[allow(unused)]
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pub fn en_passant_origins(square: Square) -> Bitboard {
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let board = square.into_bitboard();
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@ -1,6 +1,5 @@
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use crate::board::{Bitboard, Direction, Square};
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#[allow(unused)]
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pub fn rook_moves(square: Square, blockers: Bitboard) -> Bitboard {
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Direction::iter_rook()
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.map(|dir| dir.slide_board_with_blockers(square.into_bitboard(), blockers))
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@ -1,6 +1,5 @@
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use crate::board::{Bitboard, Square};
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use crate::movegen::bishop::bishop_moves;
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use crate::movegen::rook::rook_moves;
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use crate::movegen::naive::{bishop::bishop_moves, rook::rook_moves};
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use crate::movegen::Magic;
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use super::mask::{generate_bishop_mask, generate_rook_mask};
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@ -1,6 +1,5 @@
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use crate::board::{Bitboard, File, Rank, Square};
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use crate::movegen::bishop::bishop_moves;
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use crate::movegen::rook::rook_moves;
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use crate::movegen::naive::{bishop::bishop_moves, rook::rook_moves};
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pub fn generate_bishop_mask(square: Square) -> Bitboard {
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let rays = bishop_moves(square, Bitboard::EMPTY);
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