Add naive king move generation

This commit is contained in:
Bruno BELANYI 2022-07-22 10:22:37 +02:00
parent bed7ec3be2
commit d91f63b5ed
3 changed files with 228 additions and 0 deletions

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pub mod board; pub mod board;
pub mod movegen;
pub mod utils; pub mod utils;

225
src/movegen/king.rs Normal file
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use crate::board::{Bitboard, CastleRights, Color, Direction, File, Square};
/// Compute a king's movement. No castling moves included
#[allow(unused)]
pub fn king_moves(square: Square) -> Bitboard {
let board = square.into_bitboard();
Direction::iter_royalty()
.map(|dir| dir.move_board(board))
.fold(Bitboard::EMPTY, |lhs, rhs| lhs | rhs)
}
/// Compute a king's castling moves, given its [Color] and [CastleRights].
#[allow(unused)]
pub fn king_castling_moves(color: Color, castle_rights: CastleRights) -> Bitboard {
let rank = color.first_rank();
let king_side_square = Square::new(File::G, rank);
let queen_side_square = Square::new(File::C, rank);
match castle_rights {
CastleRights::NoSide => Bitboard::EMPTY,
CastleRights::KingSide => king_side_square.into_bitboard(),
CastleRights::QueenSide => queen_side_square.into_bitboard(),
CastleRights::BothSides => king_side_square | queen_side_square,
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn moves_first_rank() {
assert_eq!(king_moves(Square::A1), Square::A2 | Square::B1 | Square::B2);
assert_eq!(
king_moves(Square::B1),
Square::A1 | Square::A2 | Square::B2 | Square::C1 | Square::C2
);
assert_eq!(
king_moves(Square::C1),
Square::B1 | Square::B2 | Square::C2 | Square::D1 | Square::D2
);
assert_eq!(
king_moves(Square::D1),
Square::C1 | Square::C2 | Square::D2 | Square::E1 | Square::E2
);
assert_eq!(
king_moves(Square::E1),
Square::D1 | Square::D2 | Square::E2 | Square::F1 | Square::F2
);
assert_eq!(
king_moves(Square::F1),
Square::E1 | Square::E2 | Square::F2 | Square::G1 | Square::G2
);
assert_eq!(
king_moves(Square::G1),
Square::F1 | Square::F2 | Square::G2 | Square::H1 | Square::H2
);
assert_eq!(king_moves(Square::H1), Square::G1 | Square::G2 | Square::H2);
}
#[test]
fn moves_last_rank() {
assert_eq!(king_moves(Square::A8), Square::A7 | Square::B8 | Square::B7);
assert_eq!(
king_moves(Square::B8),
Square::A8 | Square::A7 | Square::B7 | Square::C8 | Square::C7
);
assert_eq!(
king_moves(Square::C8),
Square::B8 | Square::B7 | Square::C7 | Square::D8 | Square::D7
);
assert_eq!(
king_moves(Square::D8),
Square::C8 | Square::C7 | Square::D7 | Square::E8 | Square::E7
);
assert_eq!(
king_moves(Square::E8),
Square::D8 | Square::D7 | Square::E7 | Square::F8 | Square::F7
);
assert_eq!(
king_moves(Square::F8),
Square::E8 | Square::E7 | Square::F7 | Square::G8 | Square::G7
);
assert_eq!(
king_moves(Square::G8),
Square::F8 | Square::F7 | Square::G7 | Square::H8 | Square::H7
);
assert_eq!(king_moves(Square::H8), Square::G8 | Square::G7 | Square::H7);
}
#[test]
fn moves_first_file() {
assert_eq!(king_moves(Square::A1), Square::A2 | Square::B1 | Square::B2);
assert_eq!(
king_moves(Square::A2),
Square::A1 | Square::A3 | Square::B1 | Square::B2 | Square::B3
);
assert_eq!(
king_moves(Square::A3),
Square::A2 | Square::A4 | Square::B2 | Square::B3 | Square::B4
);
assert_eq!(
king_moves(Square::A4),
Square::A3 | Square::A5 | Square::B3 | Square::B4 | Square::B5
);
assert_eq!(
king_moves(Square::A5),
Square::A4 | Square::A6 | Square::B4 | Square::B5 | Square::B6
);
assert_eq!(
king_moves(Square::A6),
Square::A5 | Square::A7 | Square::B5 | Square::B6 | Square::B7
);
assert_eq!(
king_moves(Square::A7),
Square::A6 | Square::A8 | Square::B6 | Square::B7 | Square::B8
);
assert_eq!(king_moves(Square::A8), Square::A7 | Square::B7 | Square::B8);
}
#[test]
fn moves_last_file() {
assert_eq!(king_moves(Square::H1), Square::H2 | Square::G1 | Square::G2);
assert_eq!(
king_moves(Square::H2),
Square::H1 | Square::H3 | Square::G1 | Square::G2 | Square::G3
);
assert_eq!(
king_moves(Square::H3),
Square::H2 | Square::H4 | Square::G2 | Square::G3 | Square::G4
);
assert_eq!(
king_moves(Square::H4),
Square::H3 | Square::H5 | Square::G3 | Square::G4 | Square::G5
);
assert_eq!(
king_moves(Square::H5),
Square::H4 | Square::H6 | Square::G4 | Square::G5 | Square::G6
);
assert_eq!(
king_moves(Square::H6),
Square::H5 | Square::H7 | Square::G5 | Square::G6 | Square::G7
);
assert_eq!(
king_moves(Square::H7),
Square::H6 | Square::H8 | Square::G6 | Square::G7 | Square::G8
);
assert_eq!(king_moves(Square::H8), Square::H7 | Square::G7 | Square::G8);
}
#[test]
fn moves_middle() {
assert_eq!(
king_moves(Square::D4),
Square::C3
| Square::C4
| Square::C5
| Square::D3
| Square::D5
| Square::E3
| Square::E4
| Square::E5
);
assert_eq!(
king_moves(Square::D5),
Square::C4
| Square::C5
| Square::C6
| Square::D4
| Square::D6
| Square::E4
| Square::E5
| Square::E6
);
assert_eq!(
king_moves(Square::E5),
Square::D4
| Square::D5
| Square::D6
| Square::E4
| Square::E6
| Square::F4
| Square::F5
| Square::F6
);
}
#[test]
fn castling_moves() {
assert_eq!(
king_castling_moves(Color::White, CastleRights::NoSide),
Bitboard::EMPTY
);
assert_eq!(
king_castling_moves(Color::Black, CastleRights::NoSide),
Bitboard::EMPTY
);
assert_eq!(
king_castling_moves(Color::White, CastleRights::KingSide),
Square::G1.into_bitboard()
);
assert_eq!(
king_castling_moves(Color::Black, CastleRights::KingSide),
Square::G8.into_bitboard()
);
assert_eq!(
king_castling_moves(Color::White, CastleRights::QueenSide),
Square::C1.into_bitboard()
);
assert_eq!(
king_castling_moves(Color::Black, CastleRights::QueenSide),
Square::C8.into_bitboard()
);
assert_eq!(
king_castling_moves(Color::White, CastleRights::BothSides),
Square::C1 | Square::G1
);
assert_eq!(
king_castling_moves(Color::Black, CastleRights::BothSides),
Square::C8 | Square::G8
);
}
}

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src/movegen/mod.rs Normal file
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// Move generation implementation details
mod king;