Test 'ChessBoard::{do,undo}_move' machinery
This commit is contained in:
parent
0cefb05017
commit
b5bb613b5e
|
@ -710,4 +710,187 @@ mod test {
|
|||
position
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn do_move() {
|
||||
// Start from default position
|
||||
let mut position = ChessBoard {
|
||||
piece_occupancy: [
|
||||
// King
|
||||
Square::E1 | Square::E8,
|
||||
// Queen
|
||||
Square::D1 | Square::D8,
|
||||
// Rook
|
||||
Square::A1 | Square::A8 | Square::H1 | Square::H8,
|
||||
// Bishop
|
||||
Square::C1 | Square::C8 | Square::F1 | Square::F8,
|
||||
// Knight
|
||||
Square::B1 | Square::B8 | Square::G1 | Square::G8,
|
||||
// Pawn
|
||||
Rank::Second.into_bitboard() | Rank::Seventh.into_bitboard(),
|
||||
],
|
||||
color_occupancy: [
|
||||
Rank::First.into_bitboard() | Rank::Second.into_bitboard(),
|
||||
Rank::Seventh.into_bitboard() | Rank::Eighth.into_bitboard(),
|
||||
],
|
||||
combined_occupancy: Rank::First.into_bitboard()
|
||||
| Rank::Second.into_bitboard()
|
||||
| Rank::Seventh.into_bitboard()
|
||||
| Rank::Eighth.into_bitboard(),
|
||||
castle_rights: [CastleRights::BothSides; 2],
|
||||
en_passant: None,
|
||||
half_move_clock: 0,
|
||||
total_plies: 0,
|
||||
side: Color::White,
|
||||
};
|
||||
// Modify it to account for e4 move
|
||||
position.do_move(
|
||||
MoveBuilder {
|
||||
piece: Piece::Pawn,
|
||||
start: Square::E2,
|
||||
destination: Square::E4,
|
||||
capture: None,
|
||||
promotion: None,
|
||||
en_passant: false,
|
||||
double_step: true,
|
||||
castling: false,
|
||||
}
|
||||
.into(),
|
||||
);
|
||||
assert_eq!(
|
||||
position,
|
||||
ChessBoard::from_fen("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1")
|
||||
.unwrap()
|
||||
);
|
||||
// And now c5
|
||||
position.do_move(
|
||||
MoveBuilder {
|
||||
piece: Piece::Pawn,
|
||||
start: Square::C7,
|
||||
destination: Square::C5,
|
||||
capture: None,
|
||||
promotion: None,
|
||||
en_passant: false,
|
||||
double_step: true,
|
||||
castling: false,
|
||||
}
|
||||
.into(),
|
||||
);
|
||||
assert_eq!(
|
||||
position,
|
||||
ChessBoard::from_fen("rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2")
|
||||
.unwrap()
|
||||
);
|
||||
// Finally, Nf3
|
||||
position.do_move(
|
||||
MoveBuilder {
|
||||
piece: Piece::Knight,
|
||||
start: Square::G1,
|
||||
destination: Square::F3,
|
||||
capture: None,
|
||||
promotion: None,
|
||||
en_passant: false,
|
||||
double_step: false,
|
||||
castling: false,
|
||||
}
|
||||
.into(),
|
||||
);
|
||||
assert_eq!(
|
||||
position,
|
||||
ChessBoard::from_fen("rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2 ")
|
||||
.unwrap()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn do_move_and_undo() {
|
||||
// Start from default position
|
||||
let mut position = ChessBoard {
|
||||
piece_occupancy: [
|
||||
// King
|
||||
Square::E1 | Square::E8,
|
||||
// Queen
|
||||
Square::D1 | Square::D8,
|
||||
// Rook
|
||||
Square::A1 | Square::A8 | Square::H1 | Square::H8,
|
||||
// Bishop
|
||||
Square::C1 | Square::C8 | Square::F1 | Square::F8,
|
||||
// Knight
|
||||
Square::B1 | Square::B8 | Square::G1 | Square::G8,
|
||||
// Pawn
|
||||
Rank::Second.into_bitboard() | Rank::Seventh.into_bitboard(),
|
||||
],
|
||||
color_occupancy: [
|
||||
Rank::First.into_bitboard() | Rank::Second.into_bitboard(),
|
||||
Rank::Seventh.into_bitboard() | Rank::Eighth.into_bitboard(),
|
||||
],
|
||||
combined_occupancy: Rank::First.into_bitboard()
|
||||
| Rank::Second.into_bitboard()
|
||||
| Rank::Seventh.into_bitboard()
|
||||
| Rank::Eighth.into_bitboard(),
|
||||
castle_rights: [CastleRights::BothSides; 2],
|
||||
en_passant: None,
|
||||
half_move_clock: 0,
|
||||
total_plies: 0,
|
||||
side: Color::White,
|
||||
};
|
||||
// Modify it to account for e4 move
|
||||
let move_1 = MoveBuilder {
|
||||
piece: Piece::Pawn,
|
||||
start: Square::E2,
|
||||
destination: Square::E4,
|
||||
capture: None,
|
||||
promotion: None,
|
||||
en_passant: false,
|
||||
double_step: true,
|
||||
castling: false,
|
||||
}
|
||||
.into();
|
||||
let state_1 = position.do_move(move_1);
|
||||
// And now c5
|
||||
let move_2 = MoveBuilder {
|
||||
piece: Piece::Pawn,
|
||||
start: Square::C7,
|
||||
destination: Square::C5,
|
||||
capture: None,
|
||||
promotion: None,
|
||||
en_passant: false,
|
||||
double_step: true,
|
||||
castling: false,
|
||||
}
|
||||
.into();
|
||||
let state_2 = position.do_move(move_2);
|
||||
// Finally, Nf3
|
||||
let move_3 = MoveBuilder {
|
||||
piece: Piece::Knight,
|
||||
start: Square::G1,
|
||||
destination: Square::F3,
|
||||
capture: None,
|
||||
promotion: None,
|
||||
en_passant: false,
|
||||
double_step: false,
|
||||
castling: false,
|
||||
}
|
||||
.into();
|
||||
let state_3 = position.do_move(move_3);
|
||||
// Now revert each move one-by-one
|
||||
position.undo_move(move_3, state_3);
|
||||
assert_eq!(
|
||||
position,
|
||||
ChessBoard::from_fen("rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2")
|
||||
.unwrap()
|
||||
);
|
||||
position.undo_move(move_2, state_2);
|
||||
assert_eq!(
|
||||
position,
|
||||
ChessBoard::from_fen("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1")
|
||||
.unwrap()
|
||||
);
|
||||
position.undo_move(move_1, state_1);
|
||||
assert_eq!(
|
||||
position,
|
||||
ChessBoard::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1")
|
||||
.unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue