Modify castling rights after rook capture
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@ -185,6 +185,13 @@ impl ChessBoard {
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*self.piece_occupancy_mut(piece) ^= chess_move.destination();
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*self.color_occupancy_mut(opponent) ^= chess_move.destination();
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self.combined_occupancy ^= chess_move.destination();
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// If a rook is captured, it loses its castling rights
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let castle_rights = self.castle_rights_mut(opponent);
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*castle_rights = match (piece, chess_move.destination().file()) {
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(Piece::Rook, File::A) => castle_rights.without_queen_side(),
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(Piece::Rook, File::H) => castle_rights.without_king_side(),
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_ => *castle_rights,
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};
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}
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// Revertible state modification
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@ -768,6 +775,17 @@ mod test {
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);
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}
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#[test]
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fn do_move_capture_changes_castling() {
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let mut position = ChessBoard::from_fen("r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1").unwrap();
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let expected = ChessBoard::from_fen("r3k2R/8/8/8/8/8/8/R3K3 b Qq - 0 1").unwrap();
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let capture = Move::new(Square::H1, Square::H8, None);
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position.do_move(capture);
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assert_eq!(position, expected);
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}
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#[test]
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fn do_move_and_undo() {
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// Start from default position
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