Add 'Direction::move_board'
Encapsulates the way to move a piece on a board, avoiding the need to mask and shift by hand.
This commit is contained in:
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4e98678ccd
commit
8b27d302d7
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@ -1,3 +1,5 @@
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use super::{Bitboard, Rank};
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/// A direction on the board. Either along the rook, bishop, or knight directions
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#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum Direction {
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@ -20,3 +22,525 @@ pub enum Direction {
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NorthEastEast,
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NorthNorthEast,
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}
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impl Direction {
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/// Move every piece on a board along the given direction. Do not wrap around the board.
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#[inline(always)]
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pub fn move_board(self, board: Bitboard) -> Bitboard {
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// No need to filter for A/H ranks thanks to wrapping
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match self {
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Self::North => (board - Rank::Eighth.into_bitboard()) << 1,
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Self::West => board >> 8,
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Self::South => (board - Rank::First.into_bitboard()) >> 1,
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Self::East => board << 8,
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Self::NorthWest => (board - Rank::Eighth.into_bitboard()) >> 7,
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Self::SouthWest => (board - Rank::First.into_bitboard()) >> 9,
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Self::SouthEast => (board - Rank::First.into_bitboard()) << 7,
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Self::NorthEast => (board - Rank::Eighth.into_bitboard()) << 9,
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Self::NorthNorthWest => {
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(board - Rank::Eighth.into_bitboard() - Rank::Seventh.into_bitboard()) >> 6
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}
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Self::NorthWestWest => (board - Rank::Eighth.into_bitboard()) >> 15,
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Self::SouthWestWest => (board - Rank::First.into_bitboard()) >> 17,
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Self::SouthSouthWest => {
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(board - Rank::First.into_bitboard() - Rank::Second.into_bitboard()) >> 10
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}
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Self::SouthSouthEast => {
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(board - Rank::First.into_bitboard() - Rank::Second.into_bitboard()) << 6
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}
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Self::SouthEastEast => (board - Rank::First.into_bitboard()) << 15,
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Self::NorthEastEast => (board - Rank::Eighth.into_bitboard()) << 17,
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Self::NorthNorthEast => {
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(board - Rank::Eighth.into_bitboard() - Rank::Seventh.into_bitboard()) << 10
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}
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}
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use crate::board::Square;
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#[test]
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fn north() {
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assert_eq!(
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Direction::North.move_board(Square::A1.into_bitboard()),
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Square::A2.into_bitboard()
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);
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assert_eq!(
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Direction::North.move_board(Square::A2.into_bitboard()),
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Square::A3.into_bitboard()
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);
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assert_eq!(
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Direction::North.move_board(Square::A7.into_bitboard()),
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Square::A8.into_bitboard()
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);
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assert_eq!(
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Direction::North.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY
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);
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}
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#[test]
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fn west() {
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assert_eq!(
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Direction::West.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::West.move_board(Square::B1.into_bitboard()),
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Square::A1.into_bitboard()
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);
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assert_eq!(
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Direction::West.move_board(Square::G1.into_bitboard()),
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Square::F1.into_bitboard()
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);
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assert_eq!(
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Direction::West.move_board(Square::H1.into_bitboard()),
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Square::G1.into_bitboard()
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);
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}
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#[test]
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fn south() {
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assert_eq!(
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Direction::South.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::South.move_board(Square::A2.into_bitboard()),
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Square::A1.into_bitboard()
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);
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assert_eq!(
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Direction::South.move_board(Square::A7.into_bitboard()),
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Square::A6.into_bitboard()
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);
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assert_eq!(
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Direction::South.move_board(Square::A8.into_bitboard()),
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Square::A7.into_bitboard()
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);
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}
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#[test]
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fn east() {
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assert_eq!(
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Direction::East.move_board(Square::A1.into_bitboard()),
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Square::B1.into_bitboard()
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);
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assert_eq!(
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Direction::East.move_board(Square::B1.into_bitboard()),
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Square::C1.into_bitboard()
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);
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assert_eq!(
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Direction::East.move_board(Square::G1.into_bitboard()),
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Square::H1.into_bitboard()
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);
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assert_eq!(
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Direction::East.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY
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);
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}
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#[test]
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fn north_west() {
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assert_eq!(
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Direction::NorthWest.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::NorthWest.move_board(Square::B1.into_bitboard()),
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Square::A2.into_bitboard()
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);
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assert_eq!(
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Direction::NorthWest.move_board(Square::H1.into_bitboard()),
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Square::G2.into_bitboard()
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);
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assert_eq!(
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Direction::NorthWest.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::NorthWest.move_board(Square::B8.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::NorthWest.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY
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);
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}
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#[test]
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fn south_west() {
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assert_eq!(
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Direction::SouthWest.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthWest.move_board(Square::B1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthWest.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthWest.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthWest.move_board(Square::B8.into_bitboard()),
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Square::A7.into_bitboard()
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);
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assert_eq!(
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Direction::SouthWest.move_board(Square::H8.into_bitboard()),
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Square::G7.into_bitboard()
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);
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}
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#[test]
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fn south_east() {
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assert_eq!(
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Direction::SouthEast.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthEast.move_board(Square::B1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthEast.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::SouthEast.move_board(Square::A8.into_bitboard()),
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Square::B7.into_bitboard()
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);
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assert_eq!(
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Direction::SouthEast.move_board(Square::B8.into_bitboard()),
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Square::C7.into_bitboard()
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);
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assert_eq!(
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Direction::SouthEast.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY
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);
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}
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#[test]
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fn north_east() {
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assert_eq!(
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Direction::NorthEast.move_board(Square::A1.into_bitboard()),
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Square::B2.into_bitboard()
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);
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assert_eq!(
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Direction::NorthEast.move_board(Square::B1.into_bitboard()),
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Square::C2.into_bitboard()
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);
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assert_eq!(
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Direction::NorthEast.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::NorthEast.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::NorthEast.move_board(Square::B8.into_bitboard()),
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Bitboard::EMPTY
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);
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assert_eq!(
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Direction::NorthEast.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY
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);
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}
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#[test]
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fn north_north_west() {
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::B2.into_bitboard()),
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Square::A4.into_bitboard()
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::H1.into_bitboard()),
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Square::G3.into_bitboard()
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::G2.into_bitboard()),
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Square::F4.into_bitboard()
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::B7.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthNorthWest.move_board(Square::G7.into_bitboard()),
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Bitboard::EMPTY,
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);
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}
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#[test]
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fn north_west_west() {
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::B2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::H1.into_bitboard()),
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Square::F2.into_bitboard()
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::G2.into_bitboard()),
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Square::E3.into_bitboard()
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::B7.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthWestWest.move_board(Square::G7.into_bitboard()),
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Square::E8.into_bitboard()
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);
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}
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#[test]
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fn south_west_west() {
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::B2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::G2.into_bitboard()),
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Square::E1.into_bitboard()
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::B7.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::H8.into_bitboard()),
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Square::F7.into_bitboard()
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);
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assert_eq!(
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Direction::SouthWestWest.move_board(Square::G7.into_bitboard()),
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Square::E6.into_bitboard()
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);
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}
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#[test]
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fn south_south_west() {
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::B2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::G2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::B7.into_bitboard()),
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Square::A5.into_bitboard()
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::H8.into_bitboard()),
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Square::G6.into_bitboard()
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);
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assert_eq!(
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Direction::SouthSouthWest.move_board(Square::G7.into_bitboard()),
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Square::F5.into_bitboard()
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);
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}
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#[test]
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fn south_south_east() {
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::B2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::G2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::A8.into_bitboard()),
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Square::B6.into_bitboard()
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::B7.into_bitboard()),
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Square::C5.into_bitboard()
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthSouthEast.move_board(Square::G7.into_bitboard()),
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Square::H5.into_bitboard()
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);
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}
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#[test]
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fn south_east_east() {
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::A1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::B2.into_bitboard()),
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Square::D1.into_bitboard()
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::G2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::A8.into_bitboard()),
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Square::C7.into_bitboard()
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::B7.into_bitboard()),
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Square::D6.into_bitboard()
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::H8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::SouthEastEast.move_board(Square::G7.into_bitboard()),
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Bitboard::EMPTY,
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);
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}
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#[test]
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fn north_east_east() {
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assert_eq!(
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Direction::NorthEastEast.move_board(Square::A1.into_bitboard()),
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Square::C2.into_bitboard()
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);
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assert_eq!(
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Direction::NorthEastEast.move_board(Square::B2.into_bitboard()),
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Square::D3.into_bitboard()
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);
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assert_eq!(
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Direction::NorthEastEast.move_board(Square::H1.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthEastEast.move_board(Square::G2.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
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Direction::NorthEastEast.move_board(Square::A8.into_bitboard()),
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Bitboard::EMPTY,
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);
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assert_eq!(
|
||||
Direction::NorthEastEast.move_board(Square::B7.into_bitboard()),
|
||||
Square::D8.into_bitboard()
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthEastEast.move_board(Square::H8.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthEastEast.move_board(Square::G7.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn north_north_east() {
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::A1.into_bitboard()),
|
||||
Square::B3.into_bitboard()
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::B2.into_bitboard()),
|
||||
Square::C4.into_bitboard()
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::H1.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::G2.into_bitboard()),
|
||||
Square::H4.into_bitboard()
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::A8.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::B7.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::H8.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
assert_eq!(
|
||||
Direction::NorthNorthEast.move_board(Square::G7.into_bitboard()),
|
||||
Bitboard::EMPTY,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue