Remove all useless 'allow(unused)'

This commit is contained in:
Bruno BELANYI 2022-07-24 16:43:18 +02:00
parent af421a9452
commit 02768b6d96
7 changed files with 0 additions and 11 deletions

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@ -1,7 +1,6 @@
use crate::board::{Bitboard, Direction, Square}; use crate::board::{Bitboard, Direction, Square};
/// Compute a bishop's movement given a set of blockers that cannot be moved past. /// Compute a bishop's movement given a set of blockers that cannot be moved past.
#[allow(unused)]
pub fn bishop_moves(square: Square, blockers: Bitboard) -> Bitboard { pub fn bishop_moves(square: Square, blockers: Bitboard) -> Bitboard {
Direction::iter_bishop() Direction::iter_bishop()
.map(|dir| dir.slide_board_with_blockers(square.into_bitboard(), blockers)) .map(|dir| dir.slide_board_with_blockers(square.into_bitboard(), blockers))

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@ -1,7 +1,6 @@
use crate::board::{Bitboard, Direction, Square}; use crate::board::{Bitboard, Direction, Square};
/// Compute a king's movement. No castling moves included /// Compute a king's movement. No castling moves included
#[allow(unused)]
pub fn king_moves(square: Square) -> Bitboard { pub fn king_moves(square: Square) -> Bitboard {
let board = square.into_bitboard(); let board = square.into_bitboard();

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@ -1,7 +1,6 @@
use crate::board::{Bitboard, Direction, Square}; use crate::board::{Bitboard, Direction, Square};
/// Compute a knight's movement. /// Compute a knight's movement.
#[allow(unused)]
pub fn knight_moves(square: Square) -> Bitboard { pub fn knight_moves(square: Square) -> Bitboard {
let board = square.into_bitboard(); let board = square.into_bitboard();

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@ -1,7 +1,6 @@
use crate::board::{Bitboard, Color, Direction, Rank, Square}; use crate::board::{Bitboard, Color, Direction, Rank, Square};
/// Compute a pawn's movement given its color, and a set of blockers that cannot be moved past. /// Compute a pawn's movement given its color, and a set of blockers that cannot be moved past.
#[allow(unused)]
pub fn pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard { pub fn pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard {
if (square.rank() == Rank::First) || (square.rank() == Rank::Eighth) { if (square.rank() == Rank::First) || (square.rank() == Rank::Eighth) {
return Bitboard::EMPTY; return Bitboard::EMPTY;
@ -24,7 +23,6 @@ pub fn pawn_moves(color: Color, square: Square, blockers: Bitboard) -> Bitboard
} }
/// Computes the set of squares a pawn can capture, given its color. /// Computes the set of squares a pawn can capture, given its color.
#[allow(unused)]
pub fn pawn_captures(color: Color, square: Square) -> Bitboard { pub fn pawn_captures(color: Color, square: Square) -> Bitboard {
if (square.rank() == Rank::First) || (square.rank() == Rank::Eighth) { if (square.rank() == Rank::First) || (square.rank() == Rank::Eighth) {
return Bitboard::EMPTY; return Bitboard::EMPTY;

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@ -1,7 +1,6 @@
use crate::board::{Bitboard, Direction, Square}; use crate::board::{Bitboard, Direction, Square};
/// Compute a rook's movement given a set of blockers that cannot be moved past. /// Compute a rook's movement given a set of blockers that cannot be moved past.
#[allow(unused)]
pub fn rook_moves(square: Square, blockers: Bitboard) -> Bitboard { pub fn rook_moves(square: Square, blockers: Bitboard) -> Bitboard {
Direction::iter_rook() Direction::iter_rook()
.map(|dir| dir.slide_board_with_blockers(square.into_bitboard(), blockers)) .map(|dir| dir.slide_board_with_blockers(square.into_bitboard(), blockers))

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@ -5,19 +5,16 @@ use super::mask::{generate_bishop_mask, generate_rook_mask};
use super::Magic; use super::Magic;
/// A trait to represent RNG for u64 values. /// A trait to represent RNG for u64 values.
#[allow(unused)] // FIXME: remove when used
pub(crate) trait RandGen { pub(crate) trait RandGen {
fn gen(&mut self) -> u64; fn gen(&mut self) -> u64;
} }
type MagicGenerationType = (Vec<Magic>, Vec<Bitboard>); type MagicGenerationType = (Vec<Magic>, Vec<Bitboard>);
#[allow(unused)] // FIXME: remove when used
pub fn generate_bishop_magics(rng: &mut dyn RandGen) -> MagicGenerationType { pub fn generate_bishop_magics(rng: &mut dyn RandGen) -> MagicGenerationType {
generate_magics(rng, generate_bishop_mask, bishop_moves) generate_magics(rng, generate_bishop_mask, bishop_moves)
} }
#[allow(unused)] // FIXME: remove when used
pub fn generate_rook_magics(rng: &mut dyn RandGen) -> MagicGenerationType { pub fn generate_rook_magics(rng: &mut dyn RandGen) -> MagicGenerationType {
generate_magics(rng, generate_rook_mask, rook_moves) generate_magics(rng, generate_rook_mask, rook_moves)
} }

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@ -28,13 +28,11 @@ impl Magic {
/// A type encapsulating a database of [Magic] bitboard moves. /// A type encapsulating a database of [Magic] bitboard moves.
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
#[allow(unused)] // FIXME: remove when used
pub(crate) struct MagicMoves { pub(crate) struct MagicMoves {
magics: Vec<Magic>, magics: Vec<Magic>,
moves: Vec<Bitboard>, moves: Vec<Bitboard>,
} }
#[allow(unused)] // FIXME: remove when used
impl MagicMoves { impl MagicMoves {
/// Initialize a new [MagicMoves] given a matching list of [Magic] and its corresponding moves /// Initialize a new [MagicMoves] given a matching list of [Magic] and its corresponding moves
/// as a [Bitboard]. /// as a [Bitboard].