seer/src/movegen/wizardry/mod.rs

61 lines
1.9 KiB
Rust
Raw Normal View History

mod generation;
pub(crate) use generation::*;
2022-07-22 10:37:56 +02:00
mod mask;
2024-03-29 02:43:27 +01:00
2024-03-29 03:56:01 +01:00
use crate::board::{Bitboard, Square};
2024-03-29 02:43:27 +01:00
/// A type representing the magic board indexing a given [crate::board::Square].
2024-03-29 03:54:24 +01:00
#[derive(Clone, Debug)]
2024-03-29 03:55:03 +01:00
pub(crate) struct Magic {
2024-03-29 02:43:27 +01:00
/// Magic number.
pub(crate) magic: u64,
/// Base offset into the magic square table.
pub(crate) offset: usize,
/// Mask to apply to the blocker board before applying the magic.
pub(crate) mask: Bitboard,
/// Length of the resulting mask after applying the magic.
pub(crate) shift: u8,
}
impl Magic {
/// Compute the index into the magics database for this set of `blockers`.
pub fn get_index(&self, blockers: Bitboard) -> usize {
let relevant_occupancy = (blockers & self.mask).0;
let base_index = ((relevant_occupancy.wrapping_mul(self.magic)) >> self.shift) as usize;
base_index + self.offset
}
}
2024-03-29 03:56:01 +01:00
/// A type encapsulating a database of [Magic] bitboard moves.
#[derive(Clone, Debug)]
#[allow(unused)] // FIXME: remove when used
pub(crate) struct MagicMoves {
magics: Vec<Magic>,
moves: Vec<Bitboard>,
}
#[allow(unused)] // FIXME: remove when used
impl MagicMoves {
/// Initialize a new [MagicMoves] given a matching list of [Magic] and its corresponding moves
/// as a [Bitboard].
///
/// # Safety
///
/// This should only be called with values generated by [crate::movegen::wizardry::generation].
pub unsafe fn new(magics: Vec<Magic>, moves: Vec<Bitboard>) -> Self {
Self { magics, moves }
}
/// Get the set of valid moves for a piece standing on a [Square], given a set of blockers.
pub fn query(&self, square: Square, blockers: Bitboard) -> Bitboard {
// SAFETY: indices are in range by construction
unsafe {
let index = self
.magics
.get_unchecked(square.index())
.get_index(blockers);
*self.moves.get_unchecked(index)
}
}
}