use super::Material; use crate::core::color::LinearColor; use crate::Point2D; /// A material with the same characteristics on all points. #[derive(Debug, PartialEq)] pub struct UniformMaterial { diffuse: LinearColor, specular: LinearColor, reflectivity: f32, } impl UniformMaterial { pub fn new(diffuse: LinearColor, specular: LinearColor, reflectivity: f32) -> Self { UniformMaterial { diffuse, specular, reflectivity, } } } impl Material for UniformMaterial { fn diffuse(&self, _: Point2D) -> LinearColor { self.diffuse.clone() } fn specular(&self, _: Point2D) -> LinearColor { self.specular.clone() } fn reflectivity(&self, _: Point2D) -> f32 { self.reflectivity } } #[cfg(test)] mod test { use super::*; #[test] fn new_works() { let diffuse = LinearColor::new(0., 0.5, 0.); let specular = LinearColor::new(1., 1., 1.); let reflectivity = 0.5; let mat = UniformMaterial::new(diffuse.clone(), specular.clone(), reflectivity); assert_eq!( mat, UniformMaterial { diffuse, specular, reflectivity } ) } fn simple_material() -> impl Material { UniformMaterial::new( LinearColor::new(0.5, 0.5, 0.5), LinearColor::new(1., 1., 1.), 0.5, ) } #[test] fn diffuse_works() { let mat = simple_material(); assert_eq!( mat.diffuse(Point2D::origin()), LinearColor::new(0.5, 0.5, 0.5) ) } #[test] fn specular_works() { let mat = simple_material(); assert_eq!( mat.specular(Point2D::origin()), LinearColor::new(1., 1., 1.) ) } #[test] fn reflectivity_works() { let mat = simple_material(); assert!(mat.reflectivity(Point2D::origin()) - 0.5 < std::f32::EPSILON) } }