# Optional field aliasing_limit: 10 # Optional field reflection_limit: 5 camera: origin: [0.0, 0.0, 0.0] forward: [ 1.0, 0.0, 0.0] up: [0.0, 1.0, 0.0] fov: 90.0 distance_to_image: 1.0 x: 1920 y: 1080 # Optional field, each key itself being optional lights: ambients: - color: {r: 0.05, g: 0.05, b: 0.05} directionals: - direction: [0.5, 0.5, 0.5] color: {r: 0.0, g: 0.5, b: 0.0} - direction: [0.5, 0.5, -0.5] color: {r: 0.0, g: 0.0, b: 0.5} - direction: [0.7, -0.5, 0.0] color: {r: 0.5, g: 0.0, b: 0.0} points: - position: [0.0, 0.0, 0.0] color: {r: 0.2, g: 0.2, b: 0.2} spots: - position: [0.0, 0.0, 0.0] direction: [1.0, 0.0, 0.0] fov: 5.0 color: {r: 1.0, g: 1.0, b: 0.0} objects: - shape: type: sphere center: [4.5, 0.0, 0.0] radius: 0.4 material: type: uniform diffuse: r: 0.0 g: 0.0 b: 0.0 specular: r: 1.0 g: 1.0 b: 1.0 # Optional fields (go together) #transparency: 0.5 #index: 1.5 texture: type: uniform color: r: 1.0 g: 1.0 b: 1.0 - shape: type: sphere # Optional field # inverted: false center: [10.0, 0.0, 0.0] radius: 5.0 material: type: uniform diffuse: r: 1.0 g: 1.0 b: 1.0 specular: r: 1.0 g: 1.0 b: 1.0 # Optional field #reflectivity: 0.0 texture: type: uniform color: r: 1.0 g: 1.0 b: 1.0