diff --git a/src/render/scene.rs b/src/render/scene.rs index bef987d..1f1b8e8 100644 --- a/src/render/scene.rs +++ b/src/render/scene.rs @@ -12,6 +12,7 @@ use rand::prelude::thread_rng; use rand::Rng; /// Represent the scene being rendered. +#[derive(Debug, PartialEq)] pub struct Scene { camera: Camera, lights: LightAggregate,