posts: multiple-dispatch: add visit downside

This commit is contained in:
Bruno BELANYI 2022-11-02 16:06:51 +01:00
parent 0522fb6b88
commit 03c427534d

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@ -260,3 +260,7 @@ int main() {
// Calls CollideDispatch::operator()(Spaceship&, Asteroid&)
}
```
Obviously, the issue with adding a new `SpaceStation` variant is once again
apparent in this implementation. You will get a compile error unless you handle
this new `SpaceStation` variant at every point you `visit` the `SpaceObject`s.