blog/content/posts/2024-07-20-treap/index.md

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---
title: "Treap"
date: 2024-07-20T14:12:27+01:00
draft: false # I don't care for draft mode, git has branches for that
description: "A simpler BST"
tags:
- algorithms
- data structures
- python
categories:
- programming
series:
- Cool algorithms
favorite: false
disable_feed: false
graphviz: true
---
The [_Treap_][wiki] is a mix between a _Binary Search Tree_ and a _Heap_.
Like a _Binary Search Tree_, it keeps an ordered set of keys in the shape of a
tree, allowing for binary search traversal.
Like a _Heap_, it associates each node with a priority, making sure that a
parent's priority is always higher than any of its children.
[wiki]: https://en.wikipedia.org/wiki/Treap
<!--more-->
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## What does it do?
By randomizing the priority value of each key at insertion time, we ensure a
high likelihook that the tree stays _roughly_ balanced, avoiding degenerating to
unbalanced O(N) height.
Here's a sample tree created by inserting integers from 0 to 250 into the tree:
{{< graphviz file="treap.gv" />}}
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## Implementation
I'll be keeping the theme for this [series] by using Python to implement the
_Treap_. This leads to somewhat annoying code to handle the `left`/`right` nodes
which is easier to do in C, using pointers.
[series]: {{< ref "/series/cool-algorithms/" >}}
### Representation
Creating a new `Treap` is easy: the tree starts off empty, waiting for new nodes
to insert.
Each `Node` must keep track of the `key`, the mapped `value`, and the node's
`priority` (which is assigned randomly). Finally it must also allow for storing
two children (`left` and `right`).
```python
class Node[K, V]:
key: K
value: V
priority: float
left: Node[K, V] | None
righg: Node[K, V] | None
def __init__(self, key: K, value: V):
# Store key and value, like a normal BST node
self.key = key
self.value = value
# Priority is derived randomly
self.priority = random()
self.left = None
self.right = None
class Treap[K, V]:
_root: Node[K, V] | None
def __init__(self):
# The tree starts out empty
self._root = None
```
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### Search
Searching the tree is the same as in any other _Binary Search Tree_.
```python
def get(self, key: K) -> T | None:
node = self._root
# The usual BST traversal
while node is not None:
if node.key == key:
return node.value
elif node.key < key:
node = node.right
else:
node = node.left
return None
```