advent-of-code/2022/d22/ex1/ex1.py

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2022-12-22 16:23:29 +01:00
#!/usr/bin/env python
import enum
import itertools
import sys
from collections.abc import Iterable, Iterator
from typing import NamedTuple, TypeVar, Union
T = TypeVar("T")
def take(n: int, iterable: Iterable[T]) -> Iterator[T]:
return itertools.islice(iterable, n)
class Point(NamedTuple):
x: int
y: int
def __add__(self, other):
if not isinstance(other, Point):
return NotImplemented
return Point(self.x + other.x, self.y + other.y)
def __sub__(self, other):
if not isinstance(other, Point):
return NotImplemented
return Point(self.x - other.x, self.y - other.y)
class Tile(str, enum.Enum):
AIR = "."
WALL = "#"
class Direction(enum.IntEnum):
EAST = 0
SOUTH = 1
WEST = 2
NORTH = 3
def turn(self, rot: "Rotation") -> "Direction":
if rot == Rotation.LEFT:
return Direction((self - 1 + 4) % 4)
if rot == Rotation.RIGHT:
return Direction((self + 1) % 4)
assert False # Sanity check
def to_delta(self) -> Point:
match self:
case Direction.NORTH:
return Point(-1, 0)
case Direction.SOUTH:
return Point(1, 0)
case Direction.EAST:
return Point(0, 1)
case Direction.WEST:
return Point(0, -1)
class Rotation(str, enum.Enum):
LEFT = "L"
RIGHT = "R"
Map = dict[Point, Tile]
def solve(input: list[str]) -> int:
def parse_map(input: list[str]) -> tuple[Point, Map]:
res: Map = {}
for i, line in enumerate(input, start=1):
for j, c in enumerate(line, start=1):
if c == " ":
continue
res[Point(i, j)] = Tile(c)
return min(p for p in res.keys()), res
def parse_instruction(input: str) -> list[Union[Rotation, int]]:
res: list[Union[Rotation, int]] = []
i = 0
while i < len(input):
# Parse direction
if input[i] in list(Rotation):
res.append(Rotation(input[i]))
i += 1
continue
# Parse int
j = i + 1
while j < len(input) and input[j] not in list(Rotation):
j += 1
res.append(int(input[i:j]))
i = j
return res
def points_along(start: Point, map: Map, dir: Direction) -> Iterator[Point]:
delta = dir.to_delta()
while True:
start = start + delta
# Wrap around if about to go out-of-bounds
if start not in map:
while (new_start := start - delta) in map:
start = new_start
yield start
assert input[-2] == "" # Sanity check
facing = Direction.EAST
start, map = parse_map(input[:-2])
instructions = parse_instruction(input[-1])
for instr in instructions:
if isinstance(instr, Rotation):
facing = facing.turn(instr)
continue
for p in take(instr, points_along(start, map, facing)):
if map[p] == Tile.WALL:
break
start = p
return 1000 * start.x + 4 * start.y + facing
def main() -> None:
input = sys.stdin.read().splitlines()
print(solve(input))
if __name__ == "__main__":
main()